Hi,
I am working on a multiplayer card game and thinking about how I handle the login.
The connection to my backend happens automatically.
When creating a new account, I wanted to create a token and send it to the client.
I have taken the timestamp and these hashed with the UUID in SHA.
But that does not seem the best solution to me.
In Android, I can use the account manager to generate a token, but then a message prompt.
Clash of Clans uses a system to detect clients without login or message prompt and
use facebook or google+ just for transfering the account.
What is the best practice to detect my clients without an active login or message promp ?