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The Week of Awesome III - The third annual unofficial gamedev.net competition! - Administration thread

Started by June 01, 2015 04:11 AM
232 comments, last by Eck 9 years, 2 months ago

I believe myself and MusicBoxDancer will be participating in this competition. We will be team Great White North Productions.

**EDIT** My week is pretty slammed so I am not sure what we will accomplish but we are very excited nonetheless.

Remember to mark someones post as helpful if you found it so.

Journal:

http://www.gamedev.net/blog/908-xxchesters-blog/

Portfolio:

http://www.BrandonMcCulligh.ca

Company:

www.gwnp.ca

I believe myself and MusicBoxDancer will be participating in this competition. We will be team Great White North Productions.

**EDIT** My week is pretty slammed so I am not sure what we will accomplish but we are very excited nonetheless.

i hope you will be able to get something together, good luck overall!
Check out https://www.facebook.com/LiquidGames for some great games made by me on the Playstation Mobile market.
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I'm really hoping I can sort out some technical issues on my PC, pronto. It's slowing down development cycles pretty bad. Plus there's the fact I still have to work at least half-days this week. :(

RIP GameDev.net: launched 2 unusably-broken forum engines in as many years, and now has ceased operating as a forum at all, happy to remain naught but an advertising platform with an attached social media presense, headed by a staff who by their own admission have no idea what their userbase wants or expects.Here's to the good times; shame they exist in the past.

Guess what week I find out my Unity install is corrupted?

That's right! The same week I don't have the spare hard disk space to re-install all 6 GB of it (x2; download and final installation). Not so long as I *want* a page file anyways. And the same week I only have 35 hours to sink into a contest project. And the same week I find out the 3-month deadline on a project at work is actually a 3-week deadline because the client doesn't know how to do "week of completion" math modulo 52, and instead did it modulo 48.

First time I put my damn neck in the contest pool, and life chops it off. Sorry, guys; I have to bow out.

RIP GameDev.net: launched 2 unusably-broken forum engines in as many years, and now has ceased operating as a forum at all, happy to remain naught but an advertising platform with an attached social media presense, headed by a staff who by their own admission have no idea what their userbase wants or expects.Here's to the good times; shame they exist in the past.

Guess what week I find out my Unity install is corrupted?

That's right! The same week I don't have the spare hard disk space to re-install all 6 GB of it (x2; download and final installation). Not so long as I *want* a page file anyways. And the same week I only have 35 hours to sink into a contest project. And the same week I find out the 3-month deadline on a project at work is actually a 3-week deadline because the client doesn't know how to do "week of completion" math modulo 52, and instead did it modulo 48.

First time I put my damn neck in the contest pool, and life chops it off. Sorry, guys; I have to bow out.


Ouch, that's a crappy set of circumstances. good luck with reaching your deadline, 3 months to 3 weeks is a vast difference.
Check out https://www.facebook.com/LiquidGames for some great games made by me on the Playstation Mobile market.

I have abandoned my initial idea for the game, but I want to keep my protagonist, he turned out too cool do drop. Read about my new idea here: http://darkdroidcom.blogspot.no/2015/08/day-2-new-idea.html

EDIT: Oops, this ended up in the wrong thread.

Gamedev journal: http://darkdroid.com

Homepage: http://www.kodingnights.com

Follow me on Twitter: https://twitter.com/kodingnights

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I have abandoned my initial idea for the game, but I want to keep my protagonist, he turned out too cool do drop. Read about my new idea here: http://darkdroidcom.blogspot.no/2015/08/day-2-new-idea.html


this is the administration thread, not the competition thread. please post such updates there, and not here.
Check out https://www.facebook.com/LiquidGames for some great games made by me on the Playstation Mobile market.

@Wyrframe: Ouch! I'm really sorry to read that! Good luck with reaching your deadline, and I hope that you manage to get Unity working again once you have the time! :/

MWAHAHAHAHAHAHA!!!

My Twitter Account: @EbornIan

Is this okay? The links you posted are opened when someone clicks on those buttons.

oxRJnkK.png



Are you really supposed to put all the participants on the splash screen? I thought it was just the title of the contest, GDNet, the sponsors, and your team.

Beginner in Game Development?  Read here. And read here.

 

Are you really supposed to put all the participants on the splash screen? I thought it was just the title of the contest, GDNet, the sponsors, and your team.


Yes, each team that told us they are competing is given a team slot on the splashscreen. Any team announced after the start of the competition is not given a spot on the splashscreen. Its a little thing, but my goal is to get more folks out of silently competing.
Check out https://www.facebook.com/LiquidGames for some great games made by me on the Playstation Mobile market.

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