I'm thinking about having about 20 zones which certain animals can navigate and have them big enough that they are able to stabilize. I plan on this being a single player or Lan for the time being, just to make sure I don't have to deal with large group problems, but this is mainly to flesh out the idea and while the game may be fun I don't plan on selling the prototype without it having at least a couple side quest lines available for the player to learn more about the mechanics. If anything I think I may give out the game for free with only the basic randomized quests for a quest board and a stable wilderness.
of course the villager AI is nonexistent for now. I plan on working on that side of the fence after finishing the groundwork for wild animals since I feel civilization could prove to be more difficult, and I don't want to deal with 2 big problems at once. Better to work on the wilderness to get some experience first. The villagers will stand in place and you can interact though talking and trading, I don't want them wandering off nor do I want to waste the time setting up a temporary code to keep them in line.