What part of Steam's DRM do you not like?
This wasn't addressed to me, but I'd like to answer, if I may:
First, I'll note that I don't actively use Steam; it's possible that I still have an old account, but I haven't looked at it in years. Thus it's quite possible that I'm misinformed regarding Steam's DRM, and do stand to be corrected.
That said, I dislike, simply put, that it's DRM above the level of a CD-key. As I understand it, if were a Steam user, and if I were to lose access to my account, or be banned, or Steam were to go under under, or their servers be destroyed (however remote these possibilities may be), I would lose access to any games that were not already installed, at the least, and quite possibly all of them. With a DRM-free game, or even a game that uses an offline CD-key system, I can keep a backup and install from there, even if the original service from which I bought it were to disappear.
(I also dislike "call-home" based DRM on general principle, I think.)
(I do recognise, if I'm not much mistaken, that Steam does sell DRM-free games; the question, however, was about Steam's DRM.)