OMG FFS I have found it, the problem was:
SDL_RENDERER_PRESENTVSYNC
if((Renderer = SDL_CreateRenderer(Window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC ))== nullptr) {
return false;
}
OMG FFS I have found it, the problem was:
SDL_RENDERER_PRESENTVSYNC
if((Renderer = SDL_CreateRenderer(Window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC ))== nullptr) {
return false;
}
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