I don't mind most of her message, and agree with a lot of it. There could be a lot more diversity.
But I strongly disagree with some parts of her message. While she can enjoy what she wants, she needs to stay away from my fantasy time.
Sadly so often the message is not that they want to add to the ecosystem of entertainment; instead the message is sometimes that they want to burn the books they find impure.
So far as this goes, I welcome her and hope she finds a measure of success.
Let her make what she wants.
I'm glad she'll be working on a game. She can make a game that fits whatever demographics she wants.
Then let her discover one facet of reality her speeches tend to ignore: Entertainment is fantasy.
Now here's the thing: different people enjoy different fantasy entertainment. And that's okay.
In these fantasies, I generally want a hero who can do heroic things. It can be James Bond, where he can drive through the city at breakneck speeds causing events that in the real world would have a pricetag of millions of dollars in damage and likely have bystanders in the hospital, all with impunity. Along the way, James Bond gets the girl, usually multiple girls. That's part of the fantasy. It can be like Ellen Ripley (of Aliens) who in a survival/horror series can taken on an army with a surprising arsenal of weapons considering the nature of the ship. I want Jason Bourne to barely escape with his life while killing off the other assassins. I want to watch Vin Diesel drive fancy cars in ways that are totally illegal yet beautiful to watch.
My wife, my daughters, and most of the females I know tend to prefer social entertainment. Movies about people engaging in social struggles, social drama, social conflict, romance, and so on. They'll still get together and watch movies like Pride and Prejudice, Jane Eyre, and modern retelling of Cinderella. The characters interact through dialogue, fight with witty dialogue, and share meaningful glances. The romantic sexy scenes show the man in a suit at a dance socially engineering his way as a powerful social juggernaut. The women are in a social battle to capture him, the antagonist fires off a deadly glare, and the protagonist avoids it with a clever social maneuver. In the end, the woman gets her man.
My male friends and myself, most tend to prefer action, with some suspense and man-style sexy shots thrown in. The hero takes discovers a path, grows into maturity, charge of the action, overcomes deadly challenges, faces some sort if final serious temptation to evil, defeats the enemy, and gets the girl.
Some people want their entertainment to be ultra-violent horror games, they'll watch horror movies and play Doom. Some people want their entertainment to be action/adventure, they'll watch action/adventures and play an RPG. Some people want their games to be social events, they'll watch romantic comedies and play The Sims. Some people want their entertainment to be building and crafting, they'll watch historical fiction and play Minecraft.
Plus, the world has just discovered women want porn in the form of 50 Shades of Grey, so expect that to hit the games market soon. God help us all if that becomes a social norm, little girls graduating from Minecraft to 50 Shades games.
If she wants to make a game where the entertainment is something else, more power to her. She can constructively add to the ecosystem.