So I have been trying to create this little real-time game similar to Tetris but with multiplayer (Head 2 Head play) and I am having extreme difficulty. I am able to send/receive the "moves" to the correct player, but eventually the game board's never match. ex: My board on my screen will be totally different then My Board on your screen.
I figured it would work a little faster to just send the "moves", like "L" for left, "R" for right, "D" for down while playing, but it doesn't seem to work correctly in the end.
Anyone got any idea's, suggestions on how I can keep both players synched constantly?