I say this honestly, with all the encouragement for you to continue growing so that one day you can do something like this, but I simply do not believe you have the skills today to pull off what you first attempted to kickstart, and I do not believe you are far enough along into the projects of your second effort, nor do they display sufficient polish to be viable. Kickstarter is not a platform for charity or for people to subsidize your hobbies -- you can try, but I expect you will be disappointed with the results and likely only open yourself up to additional criticism. Kickstarter is a platform for people to personally fund something they care about, and I just don't see why I should care. Its not the worst kick-starter I've seen, but your would-be games are competing against tons of free entertainment that exceeds the scope and quality of what you appear to be promoting. Your backers have to believe that one day they will be happy customers of your product -- they have to be confident you will deliver, and that what you deliver will be fun, and that what you deliver will be high quality. You need to demonstrate a clear vector to those ends, you can't expect people to back you on simple faith and good will.
I too would like to attempt a kickstarter one day. I have ideas that I believe are viable but I am not ready today. I don't have a business plan, I don't have a company structure, I don't have a prototype that shows how fun the core idea is, I don't have polished media to sell my vision. I have every confidence that can I perform all of these tasks (and contract appropriate artists for what I cannot) -- but the fact remains that I do not have these things in hand today, and I therefore am not ready to ask anyone else to support me with their hard-earned money.
Keep working, take some months away from kickstarter and regroup. Really figure out what the unique value it is that you're offering and learn who the people are that you think will be interested. Learn how to speak to them. Go find them now! You don't need kickstarter to find your audience.