Advertisement

Explore 100'000 stars

Started by September 27, 2014 06:44 PM
6 comments, last by slicer4ever 9 years, 11 months ago

Requires WebGL.

http://stars.chromeexperiments.com/

It's pretty incredible to see how insignificant we really are, and how empty space actually is. I could travel at lightspeed for years and not hit anything.

"I would try to find halo source code by bungie best fps engine ever created, u see why call of duty loses speed due to its detail." -- GettingNifty

Wow, that is cool. It is hard to imagine there couldn't life on at least one other planet out there. The real question is what percentage of those stars have a planet with life.

My current game project Platform RPG
Advertisement

I could travel at lightspeed for years and not hit anything.

You could point up in the sky in direction and fire a laser and probably never hit anything with it. Even if you pointed at the galactic core of the Milky Way, you still would most likely miss all the stars.

The angular size of distant objects is tiny -- and therefore the precision you need to hit them is similarly extreme. So according to Wikipedia's handy little table, Polaris (the North star) is 0.00328 arcseconds (9.1e-9 degrees), Proxima Centauri our closest stellar neighbor is 0.007 arcseconds (1.9e-6 degrees).

The vast majority of the sky is empty. You might hit dark matter and stellar dust and such, but if you just pointed a spaceship in a general "out there" direction and started traveling, you statistically you would almost never hit anything consequential.

That said, the demo is pretty cool. :-)

Lmao, after like 2-3 minutes, the graphics driver crashed.

It's pretty cool though.

I already saw it before, but yeah it's pretty cool. Needs more galaxies though tongue.png

“If I understand the standard right it is legal and safe to do this but the resulting value could be anything.”


I already saw it before
Hipster Bact.

Really impressive!

"I AM ZE EMPRAH OPENGL 3.3 THE CORE, I DEMAND FROM THEE ZE SHADERZ AND MATRIXEZ"

My journals: dustArtemis ECS framework and Making a Terrain Generator

Advertisement

It's pretty cool.

This one too:

http://scaleofuniverse.com/

It's pretty cool.
This one too:
http://scaleofuniverse.com/


I've always loved this one.
Check out https://www.facebook.com/LiquidGames for some great games made by me on the Playstation Mobile market.

This topic is closed to new replies.

Advertisement