Good night, all right?
Well, I'm new to 3D modeling for games and I'm also new here in the forum. I have a question ... I'm starting to model a terrain for a game I'm developing the Roll-a-Ball style, but would like to know how can I model ramps and curves, as in the photo below?
I'm modeling all the ground where the ball will move from lines in 3D Studio Max, and then apply the Shell modifier to give the extrude formed in what I want, but it is very difficult to do this with ramps and curves.
Thank you so much!