So after struggling with Unity 3D games I'm going to start fully from scratch with a simple 2D game. However I am looking to do this without using an existing engine as looking at Unity, this seems to have a large file size for something so simple.
I've ben struggling to find any decent guides on making a 2D game from scratch that isn't a side-scroller. I would like to work on a top-down numbers based game with procedurally generated planets (of sorts). Can somebody point me in the right direction of how to start something like this?
I've been able to find articles on things like creating tile-sets but nothing that links it all together to create your own engine.