ah Thanks. Here's what I ended up with
if (index == 0) {
return 1;
}
int v = (index - 1) / 4;
int n = (index - 1) % 4;
int m = (int)Mathf.Pow(60, v);
if (n == 0) {
return 5 * m;
}
else if (n == 1) {
return 10 * m;
}
else if (n == 2) {
return 30 * m;
}
else if (n == 3) {
return 60 * m;
}