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Dune II Track Cover

Started by August 02, 2014 07:31 PM
2 comments, last by KeithGarry_132794 10 years, 3 months ago

The last time I posted my work was in 2011. There was a lot of good criticism about quantization that I took to heart. So over the years I have been developing my sound and paying close attention to the details. There's no excuse for sloppy beats: it's laziness. Anyway, so here is my newest work-- an exercise in conversion where I take an old(ooold) song and modernize it into something half way decent. Let me know what you guys think.

(original)

The individual elements of the song sond good. But you need to work on the overall composition.

The beat is dragging along all over the place (slowing down/speeding up again).

Do you record the beat with an actual drum kit? If automatic quantization doesn't help here you will have to get your hands dirty and fix the timing problems manually.

Also I feel that the guitar is a bit out of tune.

If you fix these issues this could sound pretty cool. I especially liked the electronic sounds at around 0:50.

It felt like they would lead into a more straight forward pounding industrial beat, but didn't...

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I'd have to add that "remastered" is misleading.

Mastering a its a final step after the mix. In mastering you concern yourself not only with a song, but the whole album. Volume levels and equalization along the whole album, how the songs fit together, transitions, ordering, etc. You don't touch the mix in mastering (assuming the mix is good of course), let alone change an instrument.

"Remastered" songs are usually old songs that audio engineers grab and try to restore, basically, using modern mastering techniques to try to recover the sound, not changing it significantly (otherwise it would be a remix).

This should be called a cover.

"I AM ZE EMPRAH OPENGL 3.3 THE CORE, I DEMAND FROM THEE ZE SHADERZ AND MATRIXEZ"

My journals: dustArtemis ECS framework and Making a Terrain Generator

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Very very very good feedback. Thanks for this. I may strip away a few layers of the song and reconsider some design decisions. Sometimes it's rough hearing criticisms but there is no other way to improve. It's too easy to hide behind "art" without learning anything. So comments like yours goes a long way and I still have a lot to learn.

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