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Engine / VR MSc Project

Started by July 18, 2014 09:29 PM
1 comment, last by GoCatGoGames 10 years, 3 months ago

Hello All,

Firstly, I'm new to the forum so hi! I'm here to ask for some input and advice if I may:

I recently finished my CS BSc and will be undertaking an MSc this September and would like my project to be games-oriented, more specifically, something to do with game-engine or VR technology. I was hoping for some input on common engine/VR issues or opportunities that would make for an interesting project?

Any input would be appreciated, thank you.

Have a look at Haptics (http://en.wikipedia.org/wiki/Haptic_technology).

Integrating touch with VR is a field that still needs work. After I graduated I did a fair bit of work in the haptics field using Novint's devices (http://home.novint.com/index.php/products)

You can view some of the videos that I made here: http://www.marekknows.com/about.php?section=haptics

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I would request that you focus all of your time and energy in grad school making VR that doesn't make me puke or fall over. I've got a Rift here that is worse than cheap tequila. I won't even TRY using it again.

But, to be serious, have you thought about focusing on VR for educational purposes? There are some people doing very interesting things at CMU with physically disabled students using VR as a tool.

Indie games are what indie movies were in the early 90s -- half-baked, poorly executed wastes of time that will quickly fall out of fashion. Now go make Minecraft with wizards and watch the dozen or so remakes of Reservior Dogs.

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