I'm making a low-poly/flat shaded 3D open world game. But I need suggestion for how to make the world. Making it in seperate parts, one part etc. The world will become around 36 square kilometres and I'm using Blender
Thx in advance!
I'm making a low-poly/flat shaded 3D open world game. But I need suggestion for how to make the world. Making it in seperate parts, one part etc. The world will become around 36 square kilometres and I'm using Blender
Thx in advance!
You probably want it in square pieces, such that at any time you can have a client load only the piece a player is in and the 8 neighboring pieces (so there's no delay crossing a border), rather than the whole world.
I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.