I need to convert this mesh to .X.
I am using the kwxporter and max 2013 x64.
There is a physique modifier on top of the stack, over the editable mesh.
I tried to use the following options
1) export normals
2) no tangents
3) export materials
4) no textures
5) no skinning
6) with animation
7) use 3ds max ticks
Any help would be greatly appreciated!
Jack