Advertisement

Must Read Blogs for Indie Devs?

Started by April 21, 2014 06:45 PM
4 comments, last by Koobazaur 10 years, 4 months ago

I'm working on a couple of small development projects that I think might be fun to try to sell in the app store.

What blogs or news sources (besides GD.net obv) should I be reading everyday in the morning while I drink my coffee?

I want to stay up to date with regard to what is interesting, noteworthy, or otherwise bleeding edge.

Shedletsky's Bits: A Blog | ROBLOX | Twitter
Time held me green and dying
Though I sang in my chains like the sea...

Bleeding edge in what exactly?

Video game industry? Indy games? Technology? IA? Graphics? New mobile devices? Startups? Programming? Frameworks? Tools? Modelling software? Sound software?

There are a lot of little parts that go into making a game. Tell us first what parts are you interested in, then we can help.

"I AM ZE EMPRAH OPENGL 3.3 THE CORE, I DEMAND FROM THEE ZE SHADERZ AND MATRIXEZ"

My journals: dustArtemis ECS framework and Making a Terrain Generator

Advertisement

I think he means the video game industry, indie games and general news regarding games.

As for suggestions:

http://www.develop-online.net/

I don't read too many sites to be honest. I'd appreciate some suggestions as well!

http://www.reddit.com/r/programming/

http://www.reddit.com/r/gamedev

http://www.reddit.com/r/coding

http://www.reddit.com/r/startups

http://www.reddit.com/r/dailyprogrammer

http://www.altdevblogaday.com

Personally, I like to follow DevBlogs for actual games moreso than general-purpose game design. I find them more practical, and based more on experience than theorizing.

My 3 favorites:

Pentadact (ex-PCGamer journalist who made Gunpoint Game and now Heat Signature)

Radiator Blog (from the maker of the HL2 radiator mods)

Gaslamp Games (Dungeons of Dredmore and Clockwork Empires)

And as a bit of a shameless plug, here is my own devblog; currently working on my second game in Unity after releasing Postmortem: one must die.

Comrade, Listen! The Glorious Commonwealth's first Airship has been compromised! Who is the saboteur? Who can be saved? Uncover what the passengers are hiding and write the grisly conclusion of its final hours in an open-ended, player-driven adventure. Dziekujemy! -- Karaski: What Goes Up...

This topic is closed to new replies.

Advertisement