Hi
Im doing a third-person aircraft game. The screenshot is from my old version where i just added some objects for testing (of sizes that simply looked right for me). Then i measured them.
Turns out what looked good to me was (object lenght in meters)
plane = 15
small house = 80
truck = 50
With realistic measurements actually being more like
plane = 15
small house = 10
truck = 6
So is this common in this perspective? That things look "too" small when they are away from the player? I mean when i change it to realistic sizes, the objects you are looking to shoot at (tanks, trucks etc on the ground) is hardly visible. I dont want to move the camera to far back (to make the plane seem smaller) since it makes aiming harder/less cool.
Any trick to this? Or should i simply scale down the plane (cheat, make plane 4m long or something) to get the feel i want?
Thanks!
Erik