I know what you mean. What people expect from games has somewhat changed. I have a bunch of posts on my research on this topic. I made a recent post called FlashBack Games. Gave me that old feeling again, when games used to be an enjoyable pastime.
Games are a social outlet. But I my first issue with the way games were going is that they were pushing the socializing to the internet. So, you are not in the same room with the people you are playing against. I think this destroys the social part a little. And so Microsoft and Sony are trying to make up for the part they are missing by connecting you more over the internet. So now you can see people and talk to them more. Still they are not in the same room as you are. So now you have Project Morpheus, which tries to make up for it even more.
The feeling this gives me is the feeling I get about the Reality Distortion Field.
http://en.wikipedia.org/wiki/Reality_distortion_field
Games used to be more fun (not hours of cursing and swearing because some guy keeps getting head shots on you). And games used to be a way for people to spend time together, and hangout. But the internet and this digital personality avatar anti-social socialization has split up people more than anything.
My mom texts me instead of coming and talking to me, and we are in the same house. A cyber bully talks all kinds of stuff over Facebook, but in school he doesn't say a word to defend himself.
I am a casual gamer for that reason.
I play games with other people, simply to have a reason to hangout and do something, but not all day every day.
If you can make a game that brings back that childhood feeling of fun, then that is what you should go for. Create a game that brings people together, not separate them.
You see the issue Zynga is perhaps unintentionally creating by taking down its game.
My favorite games right now are:
-Super Sonic Acrobatic Rocket-Powered Battle Cars
-Knack
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