We became a team after college graduate.
We have experience in C++, DirectX, Networking, Visual.....(different people will do different thing)
There're 17 people(that's why USD$30,000 or more)
Our assets are ready to use <<<< been hanging around with lots of game engines
My team need acceptable game engine(we're gonna use it for more than 7years)
Cons
Irrlicht - it isn't full game engine
Blender - We've used blender for 1 year and found that the polycount is way too less, 1 light per scene, we can hardly put AI(it start lagging), No integrated networking (the networking is way too bad, you can hardly put 4 online player in a map, you need to lower down the polycount alot) and it's python.(everyone knows python sucks when it comes to 3D)
Torque 3D - Torque script(We can't learn new language, we've been using c++ for more than 7 years and we don't want to waste our knowledge).
S2 ENGINE - S2 scripts, no networking and the map size is too small.
Can anyone suggest a game engine to us, doesn't matters it's open source or not.
What game engine we want? ??
- C++ programming and scripting
- Networking
- Good graphics(We know graphics comes from Good Artist but the game engine need features too)(it don't have to be AAA.)
Thank You!
PS: for those who disliked the post i want to ask : Is asking a question wrong thing?I thought Gamedev forum is made for helping?Is my question so wrong, i just asked "what game engine suits this"?I did a crime or something negative?