In the future use vld2 as it will extend the VS2012 memory leak tracker with proper callstacks, this makes it a lot easier to track where your leaks are coming from.
Your leaks will look more like this:
---------- Block 1199 at 0x04BE1058: 136 bytes ----------
Call Stack:
d:\Foobar\FooLog.cpp (26): FooLog::getInstance
d:\Foobar\FooMain.cpp (75): FooMain::init
f:\dd\vctools\crt_bld\self_x86\crt\src\crtexe.c (578): __tmainCRTStartup
f:\dd\vctools\crt_bld\self_x86\crt\src\crtexe.c (403): WinMainCRTStartup
0x759A3677 (File and line number not available): BaseThreadInitThunk
0x770C9D42 (File and line number not available): RtlInitializeExceptionChain
0x770C9D15 (File and line number not available): RtlInitializeExceptionChain
Data:
9C 33 2D 6B 74 2A 2D 6B C8 11 BE 04 00 00 00 00 .3-kt*-k ........
00 00 00 00 70 14 BB 6C 70 14 BB 6C 00 00 00 00 ....p..l p..l....
00 00 00 00 68 14 BB 6C 68 14 BB 6C 00 00 00 00 ....h..l h..l....
00 00 00 00 6C 14 BB 6C 6C 14 BB 6C 20 12 BE 04 ....l..l l..l....
00 00 00 00 CD 00 CD CD 00 00 00 00 01 CD CD CD ........ ........
68 14 BB 6C 78 33 2D 6B 00 00 00 00 00 00 00 00 h..lx3-k ........
00 00 00 00 01 02 00 00 06 00 00 00 00 00 00 00 ........ ........
00 00 00 00 00 00 00 00 88 11 BE 04 5C 10 BE 04 ........ ....\...
00 00 00 00 20 CD CD CD ........ ........
The output lines are double click able to jump to the actual allocation, and instead of the define all you need to do is include vld.h somewhere, point to the lib and include dir and all is done, in release vld will not compile with your project so no need for markers around the header.