Short Intro
(Scroll Down to get to the point if you don't like reading cirumstances.)
Hello, New to the gamedev.net community but have made a few limited games a couple years ago using very basic software and loved every minute of it.
In the past, my projects have always been not really thought out, kind of just change as I go, experiment, find something that works, and I want to change that with this one. I want to start my project knowing what the game should become, and what I want it to become. Refined mechanics, graphics, gameplay, etc. I want to create something with some real thought.
I've been thinking about for my next game/application, and I thought of the idea of an Ant Colony Simulation Game.
So I set to work with the concept of Ant Colony Simulation Game and got some of the basics thrown out there, then wondered If I was the only one who was going to find this project interesting. Which led to me coming here to attempt to get some external input to really bring some ideas to the table that appeal to a broader audience then myself.
I use a free mindmapping software called free mind for my concepts as I feel it allows me to throw my ideas out fast and organize them a bit. Here is a screenshot of my mindmap for the simulation concept:
The Concept in Mind Map format:
The Inquiries:
1. The idea? Good, bad, stupid, brilliant? Elaborate (I like to know why.)
2. Any thing that you would like to see done with the concept? Multi-player, skirmishes, customizations, combat systems, controls, anything? etc.
3. Anything you can think of to add to my mind map? (List parent node, then idea.)
4. Control systems you would like to see? Fully Autonomous, Fully Micro-managed, mix?
5. Any other input you would like to give!
Any helpful input is much appreciated! Thanks!
-Weberet