You could make it more ants-vs-environment, a bit like disasters in sim city, and only destroy another ant-colony if they have just been hit by some disaster;
more simulation-like, less RTS-like.
You could make it more ants-vs-environment, a bit like disasters in sim city, and only destroy another ant-colony if they have just been hit by some disaster;
more simulation-like, less RTS-like.