Hello !
I'm working with a small team on a 2D platformer game in Java (LibGDX) that uses Box2D for physics.
Our team is looking for a tool to make the levels (that we will be able to integrate with the Box2D physics, and the graphics).
We want a tool that is able to work with polygons (not with tiles), and that can be used from Linux (and preferably Open Source).
Any suggestions ?
(Of-course I can write a little level-editor specific to our game, and if this is the case please write, but I would like to avoid that if there is another way )
Thanks !