WARNING: Audio contains frequent course language.
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I added a warning to the title and post about the course language used, as some of our members are either younger or frequently visit the site from workplaces and may not appreciate hearing that with no warning.
Were you looking for any particular type of feedback?
- Jason Astle-Adams
I'm struggling to see how this could be used in a game because this is more a performance. The thread title suggested some kind of narration/character driven voice over that could be used in games. So unless a project is looking for this exact kind of music... I don't see it being very useful, honestly. Add in the rough language and the fact that zero context is given (direction, goal, feedback desired, etc) and it's really hard to know how to respond.
Nathan Madsen
Nate (AT) MadsenStudios (DOT) Com
Composer-Sound Designer
Madsen Studios
Austin, TX