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Various Documents

Started by July 20, 2013 12:25 PM
2 comments, last by King_Tetiro 11 years, 5 months ago

Hey guys!

I'm going to be starting up another project in time and I plan to do an array of design & testing documents for both it and for one I'm finishing up.

However I'm having trouble finding fantastic examples of some documents. So I thought I'd come here to ask for help finding some good examples. I'm spending the whole of tonight looking for the list below though if you guys can find me better examples before I do, then that would be swell!

  • Compliance Testing Document
  • Usability Testing Documents
  • Requirements Documentation
  • Technical Documentation
  • User Analysis
  • Procedual Design
It's a bit of a list but I am sure someone here has made one or even knows someone who did. Any help is greatly appreciated! biggrin.png

Why would you come here for good examples of that stuff? This site tends to be hobbyist and indie oriented, not enterprisey or AAA. I wonder why you even need all of those documents. Seems like a lot of excess bullshit if you're not running a large team.

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Why would you come here for good examples of that stuff? This site tends to be hobbyist and indie oriented, not enterprisey or AAA. I wonder why you even need all of those documents. Seems like a lot of excess bullshit if you're not running a large team.

It doesn't hurt to ask.

Whilst your point remains fairly accurate in large respect to this site, there is still a pool of talent on this site who work in Triple A companies as well it is entirely feasible that some indies do practice extensive documentation (admittedly this might also be a pipe dream). However what the request pertains to is whether anyone knows of any useful resources of the types he is seeking which is entirely possible. Moreover in developing such documentation along with his game design it is also feasible that it could form part of a resume demonstrating a broader regard to game design than might be shown simply with a game by itself.

Why would you come here for good examples of that stuff? This site tends to be hobbyist and indie oriented, not enterprisey or AAA. I wonder why you even need all of those documents. Seems like a lot of excess bullshit if you're not running a large team.

It doesn't hurt to ask.

Whilst your point remains fairly accurate in large respect to this site, there is still a pool of talent on this site who work in Triple A companies as well it is entirely feasible that some indies do practice extensive documentation (admittedly this might also be a pipe dream). However what the request pertains to is whether anyone knows of any useful resources of the types he is seeking which is entirely possible. Moreover in developing such documentation along with his game design it is also feasible that it could form part of a resume demonstrating a broader regard to game design than might be shown simply with a game by itself.

And Stormy, you take Member of the Month in my books! What you have just written are all the reasons why I want to find the examples. To show a broader knowledge of game design as well as software design. For example, last week I started learning about the different varieties of Entity Relationship diagrams.

By gathering more knowledge of different design documents, I can make myself more flexible to a company's way of designing and thus looking for ideal for any design roles they may have.

Btw, it would also be nice to be pointed in the direction of any software development forums :)

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