Also i don't think any classical functional languages are making a dent in game programming atm so this doesn't sound too relevant to the discussion as those wouldn't be the alternative one'd be likely to pick from C++ would it?
Not likely.
I mean, there are games that exist using functional languages, and Google finds a few examples where people have done it as a counter-argument to people saying you cannot do it. But that doesn't mean you can realistically get a job with it.
Moving back to the thread topic, you absolutely can find game programming jobs that don't require you to know C++. Many people focus on platforms like Android (Java) or the client side of the web (Flash, Javascript, etc.)
On Gamasutra's job board there are hundreds of programming jobs that don't require C++. On our job board, 1/3 of the jobs are not C++, instead asking for ActionScript/Flash skills. (We only have 3 paid jobs up there currently?!)
However, if you intend to work in the industry long term you had better become at least conversationally fluent in the language.