That is the question... http://www.farmpeeps.com/fp_volcanorescue_mrc12.html
Designer/developer feedback desired.
That is the question... http://www.farmpeeps.com/fp_volcanorescue_mrc12.html
Designer/developer feedback desired.
Controls seem to be profoundly broken to the point of making the game completely unplayable. Player character seemed to be responding to the arrow keys but not in an overly predictable fashion. Eventually I got to -20 health but the menu buttons were not clickable so it wasn't clear that I could even restart (or even in fact that I had actually died).
It seems like you probably either haven't used any naive play-testers, haven't tested it on a variety of hardware, or both. You should do both of these things rigorously before you even think of selling it in any capacity whatsoever.
It feels like a failed school project.. that's the best way I can put it.
No offence intended, but if you can sell that you're a marketing genius the likes of which the world has never seen.
You've obviously put in some amount of work, so I wouldn't just give up on the idea out-right, but it needs a lot of work before it'll be release-quality.
- Jason Astle-Adams
How does one get the idea to create something like that? The game concept is weird,and not in a good way.The graphics look like a game from 90s,the website is the same.
You obviously have some knowledge since you were able to do this,but I'm really asking myself what kind of games do you play.
I have no idea about what's going on, I see a pig and a volcano, can't make something out of that in my mind.
"I AM ZE EMPRAH OPENGL 3.3 THE CORE, I DEMAND FROM THEE ZE SHADERZ AND MATRIXEZ"
My journals: dustArtemis ECS framework and Making a Terrain Generator
Didn't mean my original response to come across so harshly -- that's what I get for responding whilst sleep deprived in the middle of the night -- my apologies.
You absolutely shouldn't give up! You've got a good foundation -- the basics required for a game -- and by getting that far you've already done more than a lot of would-be game makers. It does need more work before I'd call it a complete game however; fix up the input, have a think about the game play and try to make it clearer what's happening, and try to improve the visual style so that it's more consistent (even if you have to go with a simpler style to do so). You're on the way to what could be a good game, but you're just not quite there yet.
I'd suggest you keep working at it, try to address some of the concerns people have raised and then get additional feedback. Don't let the initially negative response discourage you -- use it as a valuable lesson in what you can improve, and keep working till you have a game that people enjoy!
- Jason Astle-Adams
The controls are a bit loose. The collision detections is off. The music is entertaining. The camera also is a bit awkward. It behind the hog but lower than the horizon. I drowned about 11 times. And I found one hog but didn't realize that I did. What do the hogs look like? The basics are there. But it needs more polish.
In short, you've done more 3D than I ever have. However, it just needs more polish.
I don't even understand what's going on. Camera is odd. I often don't see where I'm heading.
I went down the isle several times. It appears after I hit the bottom of the ocean the game pulls me back on island. What the hell is going on?
But I have to admit I found the menu screen entertaining. I think I wouldn't actually mind the graphics if the game would work.
Previously "Krohm"