Hello Gamedev Community.
My name is Arthur. I'm about to turn 21 and will spend my first year into a Dev. specialized school.
I found the website searching for answers and advices about any "project path" or "professionnal path".
Forgive my poor English, I'm French and trying to upgrade my English level.
So here we are. I started working on a humble project a year ago. My first goal was to understand how the Game Industry worked and why it works this way. I succed in a way and as you can guess I was very disapointed because I though things would be easier.
Anyway, without any technical bagages, i started working with a pencil and a book, writing down any ideas i had about my project. Well after a few dozen pages and a hand burning, I switched to PC and re-started writing.
As days passed, I realized that dozen of pages became a hundred and it makes me feel great...But then what should I do with it?
I now have around 600 pages descipting my project, some very fines aspects of it and some larger ones. They are all organized by sections like a program would be I guess. I was actualy able to play it as a "paper role play", using my bible as a guide and rules. I know it's a little sutpid idea but it worked and was funny.
I'm now about to start some Game Dev. studies and feel quit alone with this bible in my hands, the result of a year of daily hard work, explaining how nearly every little thing must work, etc...
Is this a "good" start? I mean, is my work going to be useful if i want to make this project?
So this is the main question here: What should I do now, how should I do it and most of all, when should I do it?
I'm really serious about this and choosed this forum because i though it was the perfect one to ask you this questions.
I'm waiting for your answers as I thank you for the time you spend reading this post. I will be very pleased to tell you some more but I would like to have thoses answers first.
Thank a lot, GameDev Community!