Until then, all of us losers with no stable internet should shut the fuck up.
Your whole post was a total bullfuck.
This is why it's hard for me to take these arguments seriously. Heaven forbid we actually try to have a polite discussion.
I never once said it wasn't shitty. I said the internet is becoming pervasive and it's totally shortsighted to expect games or any piece of technology not to adapt to that.
>I don't want to sound offensive but it is the slightly naive statements like those from way2lazy2care
What about my statements was naive? That internet access is becoming an expectation rather than a luxury? Enlighten me.
Adapt to it? Sure, make use of more networking functions, encourage more social interactions, etc. But when a game is still 90% or more single player with no need, want, or desire to interact over a network, then what sense is there in 100% requiring you to have internet access ALL THE BLOODY TIME?
And the naive bit about your statement is the fact that there are many reasons one might not have internet access, or access to the games servers, but still want to play the game they have legally purchased.
Lets list a few:
1. EA's servers are down for whatever reason.
2. My internet is down due to technical issues, and I want to play a game while I wait for a tech to come out and climb the pole and fix it for the fifth time this year.
3. Maybe I've lost my job, so I cut non-essentials at home, but still want to play a game I legally own and have already paid for...
4. Working up north with limited sat-based internet reserved for official data only. (Been there, done that, minor frost bite was enjoyed by all. Getting an internet connect far above the treeline can be surprisingly annoying)
Don't get me wrong. I have nothing against semi-regular 'check-ins' on a resonable basis, and I have nothing against games heavily focused on their multiplayer (such as MMOs). What I have a problem with is games that are basically single player expecting me to only ever play while connected to their server, simply because some bean counter is paranoid that I might not have paid for their game I bought from them.
Hell, given that apparently there are reversed engineered WOW servers out there, it wouldn't surprise me if someone will eventually come up with their own SimCity Server client. And guess which one I will be more interested in using: The company's official server, or my own private one?