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OpenGL Fullscreen

Started by January 12, 2000 04:25 PM
1 comment, last by Koobze 25 years, 1 month ago
Ok. I''m having trouble getting an opengl app to go fullscreen at 1024x768... I''m using the ChangeDisplaySettings( devmode, CDS_FULLSCREEN ) method, and it works for all other resolutions except 1024x768, where I can still see the sliver of my hidden taskbar. Is there some other way of getting fullscreen opengl? I know you can use glut, but what else? Is there some way to go fullscreen using DirectDraw? Thanks for any help... --Koobze
You can go full screen in DirectDraw, but I don''t think you can then use OpenGL.

Make sure that in your window styles, you set the window as TOPMOST... maybe?

Mason McCuskey
Spin Studios - home of Quaternion, 2000 GDC Indie Games Fest Finalist!
www.spin-studios.com
Founder, Cuttlefish Industries
The Cuttlefish Engine lets anyone develop great games for iPad, iPhone, Android, WP7, the web, and more!
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That worked, thanks

No more problems... Seems like everything works now. Thanks a lot

--Koobze

Edited by - Koobze on 1/12/00 5:43:38 PM

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