I realized something on a reread of my post/making sure I didn't miss any post before and after I was active.
I've said two things and attempted to clarify what I see as a common root cause for misunderstandings in the heavy matter of politics relating to balance in Design vs Development.
Sir SwiftCoder, Lady SunAndShadow as well as Sir Kylotan have contributed generously and continuously to clarifying and adding their opinions to this cause within this post.
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I'd like to reiterate my two main contributions:
1. Realistic design and productive development meet at a vague threshold where the balance of ideology and functionality/feasibility is key.
2.
Definitions taken directly from www.Dictionary.com
Development: the act or process of developing; growth; progress:
Developing: undergoing development; growing; evolving.
Design:
1. to prepare the preliminary sketch or the plans for (a work to be executed), especially to plan the form and structure of.
2. to form or conceive in the mind; contrive; plan.
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So what does this tell me, the "Idea Guy"?
It tells me that I have an Idea of where and how to show that there is a line drawn which clearly states what is and isn't design within the industry. The confusion which so many others seem to have stems from a misunderstanding and generalization of terms which I will attempt to mostly clarify in one a simple statement.
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Design is inarguably a part of Development within the gaming industry (as well as many other industries) and therefore IS a form of Development. Development however, is comprised of multiple aspects some of which (NOT all) comprise elements of Design.
Therefore, Design is ALWAYS Development while Development does NOT always entail Designing.
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I hope that was clear and accurate. Please feel free to correct me if I'm wrong.
Edit: Duely noted Sir Jbadams, Tahoma ok? lol (I jus can't stand Arial)