Hey fellow game dev'er and artists. Would be nice to do animations for games on the fly right? Whether on a toilet, long road trip, or lunch break at work. There is a tool that will allow you to create character game loops intended primarily for game developers and import that content into a mobile platform. Animate2D available today in google play. And runs pretty sweet on my g nex.
After having a few casual users evaluate the debug build prerelease, I realized I dipped heavily into the technical aspects of animation transformations a bit too far for the average guy. But in the same sense I feel a few more advanced tools will be necessary to complete the app and some tools that overlap both user groups. And they will come soon but I need a break and need to see if there is a market of such a tool to make it worth it.
Please let me know what you think of it. You can read more from the blog: http://animate2d.blogspot.com
I'm going on a two week vacation. After getting back I will work on tuning it for the apple review board.
Features include:
- Onion Skinning
- Pinch Zoom
- Angle transformations
- Anchor transformations
- Angle Pinning
- Position Pinning
- Rotate about node
- Rotate self
- Position self
- Flip X
- Flip Y
- Flip Distance Node Normal
- Z Order Switching
- Xray mode
- Frame Viewer for Navigation
- Propagate Delta Forward - to transform across frames
- Propagate Delta Backward - to transform across frames
- Undo Single Step
- Insert Frame Forward
- Insert Frame Backward
- Step Forward
- Step Backward
- Slow Down
- Speed/Up
- Play/Pause
- Cue First Frame
- Cue Last Frame
- Save
- Animation Collection Explorer
- Cutout Hierarchy Editor
- PNG Import from /sdcard/Download provided PNGs are 90K or less in size.
Enjoy.