[quote name='Ashaman73' timestamp='1343824424' post='4965185']
A good example is dwarf fortress. Nothing is explained and the [s]GUI[/s] UI is , well, clunky ... still the game is very popular, tough the UI turns away many player from playing an actually very interesting game.
Dwarf Fortress also jolly well could have been Minecraft, financially speaking, many years before Minecraft. But due to their insistence on having as anti-commercial a UI as possible, it never happened. I think there's a lesson here about deliberately turning off your potential audience.
[/quote]
Yep. I consider Dwarf Fortress pretty much the best game ever and the one with the most potential, but I don't play it because it's confusing. Then again, it is still only about 1/3rds through alpha. Also, I'm pretty sure he doesn't regret it, but whatever.