Hi guys,
I'm having trouble modeling and texturing for a particular model. I need advice on how to proceed.
With all the trim and color, I don't know whether or not to model the trim and create a texture for the color or create a texture map and includes all the detailed trim (cummerbund/drop, trim, silver balls). I've seen that done, but I'm not a 3D modeler, so I don't know that much about sculpting models. Can anyone give me advice on this and tell me how to start?
Thanks.
Need help modeling/creating a texture map
Watch all the videos at BlenderCookie.com. They walk you through modeling, rigging, and texturing characters. You'll get the hang of it, and will be able to make your own judgement call on that.
Another good chunk of videos (you may have to download them): http://www.3dbuzz.com/vbforum/content.php?223
Those videos, combined with the videos on Blender Cookie, will give you more than enough info to start using Blender pretty quickly. Be warned, though; they're long videos and Blender takes a lot of patience to learn!
Those videos, combined with the videos on Blender Cookie, will give you more than enough info to start using Blender pretty quickly. Be warned, though; they're long videos and Blender takes a lot of patience to learn!
My website! yodamanjer.com
My development blog!
Follow me on Twitter! [twitter]jwg1991[/twitter]
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