Hey Guys!
I am the sole developer of a 2D platform game. I have the engine functioning at the bare minimum level, and I'm looking for ideas to put in the game.
Here's the background for the story:
Story: There is a high-security government research space station that floats high above Earth's atmosphere. The facility, which is full of the smartest scientists in the world, is run by an incredibly intelligent AI, which feeds the scientists information from earth, sends the results of the scientist's experiments and inventions back to Earth to be mass produced, and keeps track of the station's systems. The AI 'get's a virus' (or something of the like) and begins screwing with the station's systems. It turns out that out of all of the incredibly brilliant scientists on the station, only you, the janitor, know how to turn off the AI's connection to the station systems.
Game Play: Basic 2D Side Scrolling Gameplay
The AI is jettisoning segments of the Station. (Gives the player a time limit in each level)
The AI is changing and reversing gravity throughout the station.
The AI is controlling the service bots around the station. (Provides Enemies)
I might put a "first contact" encounter in the game somewhere, I'm still working out the details
What I need is ideas for some quirky things that can be attributed to the AI. Things such as Moving platforms, exploding panels, doorways that crush people are the kind of thing I'm looking for.
Any ideas would be great. And when the game is done, I'd be happy to throw your name in somewhere. (I'm debating whether it's worth having a credits section as it's just me working on the game)
Thanks guys!
Peter