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!FREE! Composer Available For Guitar, Synth, Retro, Beats, Electronica, Classical, Acoustic Styles. For FREE, Look You.

Started by April 15, 2012 12:04 PM
0 comments, last by nsmadsen 12 years, 7 months ago
Pretty simple: I'm a fre[font=arial,helvetica,sans-serif]elan[/font]ce composer, and I'm offering my services for nowt beyond a credit and maybe a testimony. Currently six games featuring my work are released

(five scored exclusively by me), and reactions have been gratifyingly positive both from reviewers and developers. So . . . it's free, but don't you be thinking that equates to "dross". I love doing this, want to do it for a very long time, and I take great pride in my work. Some kind folk have been minded to offer me money despite me being free. Well, that's aces, but it's a bonus. Free! smile.png

See my signature for credits; reviews follow. Attached are a couple of demos for the developer I'm currently working with. Goes without saying, these tracks are not for resale or re-use in any other product. Purely demonstration. Behave!

Kind praise for Ice Wings OST:

". . . the soundtrack of [Ice Wings] is nothing short of epic. You know the sort of music that you hear in the Call of Duty series that always puts you in the mood for shooting stuff? The best way to describe the music in the game is a mix between CoD and Top-Gun style. This really goes to create an awesome experience while you are playing, and for that I think the composer (Dave Dexter) deserves a big applause." Daniel Douvris, The App Shack

"I must say, the first thing it attracted me is the music. Great music. It's not only good to hear but also emphasize the sense of speed in the game." - best10app.com

Similarly kind praise for SZC: Beyond Dead OST:

"A guitar driven song is played as you progress, which is simply exquisite and sounds like a secret track that should have been in Super Metroid. This music choice also provided a great deal of atmosphere to match the top-tier artwork, which in my opinion made even of the most frustrating of situations more enjoyable just due to its existence." - Dustin Spencer, CapsuleComputers.com

"One thing I wanted to note was the music in Beyond Dead. It too fit both the genre and the graphics so very well . . . It offers some great soundtracks that work really well for the game theme, and at least for me were a reminder of a time in gaming where there was a lot of freedom and creative direction." Matt, unboundgamer.com

" . . . it’s an atmospheric and spacey electric guitar piece I could listen to all day." Sean Koch, ifanzine.com

Semi-kind praise for Monster Takedown OST:

" . . . the music is excellent . . ." - AppCroc.com

" . . . the soundtrack is really nice for this, and it can get quite addictive after a while . . . it's kind of catchy." - youtube.com/HaligonianType1


As a composer, I move from full-blooded orchestral scores to solo elements or laid-back ensembles; to dance, synth and electronica - often in the same piece. As a guitarist, my style ranges from mellow acoustic picking and slide through to riff odysseys, ringing chord sequences and melodic electric lead. More demos and excerpts are available. I'll produce completely original, exciting and melodic scores for your game for this price: the fun of it. I want in smile.png

Composer for: Kill the Pikakiri (in development), Energy Storm (in development), Beyond Dead, Ice Wings: Skies of Steel, Fractal Combat (partial contribution), Monster Takedown, Tap the Bomb, Ocean Quests. Click here to hear my OSTs. You could even buy them! Seriously. I'm hungry.

Guitarist, composer, producer of videogame music ranging from high-energy synthrock, 8-bit retro, blissful orchestrations, acoustic, beats and electronica. Quite often simoultaneously.
Please use the Claffieds section to promote your services. The Music and Sound forum is discussion and sharing your work. I'm closing this post.

Thanks,

Nate

Nathan Madsen
Nate (AT) MadsenStudios (DOT) Com
Composer-Sound Designer
Madsen Studios
Austin, TX

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