J03_b, on 06 April 2012 - 05:18 PM, said:
So that's why I suggest that if you want a game that's more about queuing for short sessions with other players, then why play something with miles and miles of landscape that you never use or even see? Do you just have to play something called an MMORPG?
Because I like playing MMORPGs, the fun parts, without all the time wasting.
If the landscape is fun to travel into, I would play it (of course). The traveling facility is (or should be) a choice: if I want to enter the dungeon on the other side of the world, it's good to avoid wasting time traveling (because it doesn't matter if the landscape is so fun: I'm not interested into it because what I want is the dungeon).
The worst situation is when you MUST travel for tens of minutes to get where you need to go to have fun. There's no fun in moving and moving and moving, even with the most beautiful digital landscapes: after the tenth time you do it you want to eat your monitor.