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Jumping for AI in my platform game

Started by March 05, 2012 01:37 PM
9 comments, last by zoneweb 12 years, 8 months ago
Like what one poster said you could simplify things by making some variables constant. But you could make it even easier by making almost every variable constant. Restrict yourself to a limited set of jump vectors and have the AI choose from among set one vector that best fits the situation.

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