When I try to initialize it (like lazyfoo sugests):
Mix_OpenAudio(22050, MIX_DEFAULT_FORMAT, 2, 4096)
It gives the following Link Error:
smpeg.framework/smpeg, missing required architecture x86_64 in file
g++-4.2 failed with exit code 1
I am currently compiling it in Xcode 3.2 in mode Debug|x86_64.
Also, I tried Architectures 32-bit only, 64-bit online, and both (standard). Base SDK is set to Intel64, but changing it to Intel gives the same result.
What configuration should I change? Is there a previous, more stable, version of SDL_Mixer?
Thanks in advance,