All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
20
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Back to Engines and Middleware
Advertisement
Image Formats library
Engines and Middleware
Programming
Started by
Si_con
July 26, 2011 07:31 PM
-1
comments, last by
Si_con
13 years, 4 months ago
Si_con
Author
100
July 26, 2011 07:31 PM
Which is the best, more complete library, to load image files? I think that should load all this formats: bmp, jpg, png, tga, dds
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
poker game
For Beginners
Any tips of game developing? (new at this)
For Beginners
Placing things into memory
General and Gameplay Programming
Nested switch statements
General and Gameplay Programming
Best way to architect a card game?
General and Gameplay Programming
Falloff
Math and Physics
Advertisement
Recommended Tutorials
The World of 3-D Graphics Part 2: Vectors and Planes
Graphics and GPU Programming
Unity Performance Optimization Tips
General and Gameplay Programming
Preview: Reliable UDP implementation, lockstep, LAN, and parity bit checking
Networking and Multiplayer
Flashbang Studios
Interviews
How the Procedural Map Generation Works in Reactor Heart
General and Gameplay Programming
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2024 GameDev.net, LLC
Back to Top