[quote name='The_Neverending_Loop' timestamp='1309372737' post='4829188']
The OP's post isnt about prefering indie games by GDNet members, its about supporting and encouraging your fellow GDNet community members, I said I dont need a pact cause I would do it regardless, if you dont want to you dont have to, but I think its a good idea to promote
I really dont understand why this idea bothers people, "How dare he say that we should support and encourage our community!?!?" that sounds ridiculous...
I do support and encourage this community. I support it by supplying help when I can, and I encourage people to make their games or engines or whatever.
But to propose we promise to buy any game someone makes just because the person has been here for a certain amount of time? It's stupid.
It doesn't bother me that he said it, he's free to suggest whatever ideas he may have. And I'm free to tell him why his idea is a bad one.
[/quote]
Don't misrepresent me. That's not what I said. The time limit thing was so that people don't just jump in here advertise their game then be gone the next day. In other words, joining just to peddle their game.
The OP's post isnt about prefering indie games by GDNet members, its about supporting and encouraging your fellow GDNet community members, I said I dont need a pact cause I would do it regardless, if you dont want to you dont have to, but I think its a good idea to promote
I really dont understand why this idea bothers people, "How dare he say that we should support and encourage our community!?!?" that sounds ridiculous...
[Edit] Tho maybe the 18 month rule is a bit to long, I dont think its a bad idea, if someone was creating an indie game and decided to join GameDev just to promote the day after, they haven't really been a part of the community.
Many of the gamedev members you've seen have at one time or another helped eachother out, via answering questions to forum post outside of the GDNet Lounge, the longer they been here the more they probably contributed positively to the community, so why not extend a helping hand to those active community member that during his/her spare time created a game that he/she just wants to see people to playing.
You on the other hand have completely got my point, spot on. 18 months was arbitrary, but you obviously you got the point.
Again, this was just an idea.