[spoiler]
I think the game sucks. Seriously - it has the same really shoddy feel as Unreal 2 (I'm not sure if this can be attributed to it being built on top of U2 Engine 2.5 or that they actually copied some of the feeling from one of the worst FPS games in the history of gaming on purpose.
Regenerating health gets a minus from me (and by a minus, I mean a huge negative kick in the groin - seriously, what the hell is up with regenerating health these days!). So do the pretty mediocre visual effects - the dramatic revolving fans and narrow ducts aim to create a claustrophobic atmosphere that feels artificial and isn't backed up by anything else in the game. Character models and animation get an infinite amount of minus points - I could understand them being that bad if the game itself followed suit and made up for it by being fun, but it doesn't. The character models and animation are actually worse than in HL1. In all honesty, I wouldn't even care about it if they at least supported some form of global essence that the game is about (I'm an old school kind of guy who actually appreciates games like HL1, System Shock 2, Unreal 1, Quake 1 and 2 and Doom 2 more than most newer FPS games as they're often aesthetically more complete and unique, not to mention grittier and scarier due to their comparative rawness. However, taking elements that are literally past century and placing them in a game that aspires to be a hardcore seller 20 years later, seems just wrong.
HL2 style level linearity gets another huge minus from me, as does the pretty non-descript level design. HL2 had predictability, but at least it was dipped in a good amount of atmosphere and original level design. It doesn't make any sense to even try and compare DNF to HL1 level design or gameplay wise.
Having arcade-style gameplay, but limiting the player to carrying two weapons at a time is just blatantly stupid and makes no sense. To me.
The jokes aren't even close to being funny and the one-liners just aren't cool. Additionally, the only good one is blatantly stolen from John Carpenter's They Live.
The enemies are simply boring. I could understand the arcade style approach if it was actually arcade style. You know, like a real arcade FPS. But it's an unfortunate mix of unoriginal design, boring gameplay and a bad non-threatening (or rather non-anything) atmosphere.
I have everything turned up to ultra - I wonder if there'd be more to DNF if I turned all settings down to low and played the game for what it is.
Personally, I honestly regret purchasing the game and paying €50 for it - I'm already having real trouble playing it after just a couple of levels and knowing that it was in the making for 12 years makes it just sad. Then I look at SC2, which cost the exact same amount of money and is a polished product that you'll have to use an electron microscope to find cracks in.
That said, I'll give a plus point to DNF's music. I mean, it's not strictly horrible, even though comparing it to that of a game like Bioshock would be simply immoral.
[/spoiler]
So yeah, this is my personal opinion. I'm looking forward to yours, although please try not to pass judgement on it unless you've actually played the game!
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