Models and complex structures
Those who read my question under the ''OpenGL Question'' topic know that I want to program a 3D game.
Now my question. Is there a possibility to create a complex structur or model (for example.. little Monster) that I could include in my source code (like #include "monster.mod" *g*).
If so.. where can I get it *g*
so long
Amlor
Don''t Panic
so longAmlorDon''t Panic
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