I'm making a Flash game, and I'm more a programmer than a graphics artist, which is quite unfortunate. I wish I was able to create as immersive and beautiful pixel art and other game art as some people can
![:)](http://public.gamedev.net/public/style_emoticons/<#EMO_DIR#>/smile.gif)
For my game, I'd like to improve the art of the main menu background image, the GUI buttons, the in-game GUI and the message windows. However, I do NOT want to do a lot of changes to the tile graphics, I'm quite attached to those
![:)](http://public.gamedev.net/public/style_emoticons/<#EMO_DIR#>/smile.gif)
Attached is a screenshot of the current state of the game GUI.
Does anyone have any tips how I can improve those, and which graphics programs (that run on Linux) or techniques could help me, for example, to make the background image of the main menu a lot better, with a much better shaded tower, better colors, etc...? And also, in the game, I don't like the blue gradient in the background and the way the parchment looks, but I still want it to remain (better looking) parchment. I'd also love to find a good way to get good looking menu buttons and windows.
Any other input you've got on the screenshots is appreciated too!
Thanks!