Hi guys, i started developing this 3rd person ai demo to see if i could build a near-complete ai system for a game. Unfortunately it was difficult for me to code such challenging things after 9 hours of work time. With the inability to find some visuals for the demo i lost my appetite and quit after a few weeks. Hear you can see what i ve done so far.
Uses ogre,physx & openal.
Navigation system uses Recast
Steering, decision & perception systems are hand written.
The states of the agents and perception stuff are purely written so they do not seem that intelligent.
The agents try to get behind the walls to get cover when they see an enemy.
With the help of some good looking animations and more detailed agent logic it could be a much more better one.
Comments are wellcome.
Download
Source Code(a bit messy & few comments)
Short Video
Open Source AI Demo
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