Advertisement

Sliced or non sliced objects ??

Started by August 11, 2001 05:15 AM
0 comments, last by JaZsT 23 years, 6 months ago
Hello !!! I wonder what is better to use in 2D iso engine - objects(trees,houses,etc...) sliced into tiles, or non sliced objects - just clipped to screen as they are. I know that there have allready been some discussions about that, but I still don''t know what is better. What is better for the performance ?? I use vc++ and dx7. Thanx guys -- Uros Life lived unexplored is life not worth living !
Life lived unexplored is life not worth living !
Unsliced will perform better at least in isometric and is a by far much easier to use.

This topic is closed to new replies.

Advertisement