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Need Help !!

Started by March 30, 2010 12:51 PM
44 comments, last by soon2sucess 14 years, 6 months ago
Quote: Original post by Koobazaur
Quote: Original post by kryotech
As for what degree you will go for, I suggest a computer science degree. That way, you learn all the programming stuff.


Honestly, I think this is a terrible advice and I never understood why people give it so liberally.


I understand what you're saying, but if he really wants his game to be made he's either going to have to have the skills to make it, or at least have enough skills to inspire confidence in the people making it for him. As far as the skills most applicable to game design go, I'd say programming is the most teachable. Either that or business, but it'll probably be after graduation when he can actually make a game with a business degree.
Quote: Original post by DevFred
Quote: Original post by jpetrie
My advice is to stop using more than one question mark in a row.

True. Quick quiz: what does this program print? :)
std::cout << "WTF??!\n";

I applaud this modern (ab)use of trigraphs.
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Quote: Original post by Koobazaur
Quote: Original post by kryotech
As for what degree you will go for, I suggest a computer science degree. That way, you learn all the programming stuff.


Honestly, I think this is a terrible advice and I never understood why people give it so liberally.

I apologize if I sound very condescending (and I probably do), but do you guys really think that most of the people who come here spouting about their brilliant MMORPGFPSRTS next gen HD game of the year idea are really the type to go into programming? Which, at the end of the day, is all about hard sciences, math, physics, logic and the like?

Sure, encouraging them to dabble in programming and see if its their thing is great. But to tell them straight up to spend tens of thousands of dollars and four years of their life on that? Really?

In my opinion, and seeing so many people come to GameDev asking about patenting their amazing idea, pickup programming and give it up a week later because it's too hard - these people aren't programmers. Hell, they dont even claim to WANT to be programmers; they dont want to sit in front of the computer for 8 hours ago typing cryptic code. They want to be drawing ideas up on the board, playing other games for inspiration, and telling other people what to do. They dont want to be programmers, they want to be game designers. And arguably, they wouldn't really make good designers either, if their often young age, attitude and lack of any experience required by such position is any indication.

While encouraging to give programming a shot on the side is great, I think a much better idea would be to, as far as college is concerned, suggest Liberal Arts (or even economics or business). You know, fields that will actually expose them to a far greater set of ideas, foster their creativity and get them to be more well-rounded. Or help them with the business side of getting a game project going. A CompSci degree will do neither (for the most part), and might in fact only discourage people from going into games since, as I said, most of these people aren't programmer material.


hey i apreciate all com,=ments and advice. That's y im asking these questions to hear from other people's point of view.. Im still debating about the game design course.... What im trying to to now is basically finish the lil touches of the game and register it.. Its not being too protective its just i have something new to the market in the gaming industry. I want to make sure im the only person with the game secured. That's all..
Quote: Original post by Koobazaur
Quote: Original post by kryotech
As for what degree you will go for, I suggest a computer science degree. That way, you learn all the programming stuff.


Honestly, I think this is a terrible advice and I never understood why people give it so liberally.

I apologize if I sound very condescending (and I probably do), but do you guys really think that most of the people who come here spouting about their brilliant MMORPGFPSRTS next gen HD game of the year idea are really the type to go into programming? Which, at the end of the day, is all about hard sciences, math, physics, logic and the like?


I think pretty much all of us come into a thread like this knowing that the OP has about as much chance of completing his game as I do of turning around to find Jessica Alba waiting in my bed. Advice like that is going to be meant for the one poster in a thousand or so who may have vastly over-inflated expectations now, but really does have the desire and dedication to learn to make games.
Quote: Original post by Speedo_

I think pretty much all of us come into a thread like this knowing that the OP has about as much chance of completing his game as I do of turning around to find Jessica Alba waiting in my bed.


With a gun, some roofies, bottle of dish soap, a pack of matches, stick of bubble gum, paperclip, rubber-bands, IBC cream soda bottle cap, and a time traveling Delorean, we could make this happen...
486ing for life

http://www.gearcity.info/
http://www.ventdev.com/
lol. well thanks alot to the people that awnsered back normally... Im going to finish the cr process then ima keep you guys posted so i could post the game here.. If anyone has any advice on the copyright or register the game, let me know. thanks,...........

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