Quote: Original post by soon2sucess
Also, it would take about 100 posts for all the information i have for this game.
If you can't summarize your game in a single sentence, you're going to have a lot of trouble marketing it to the gaming public.
Quote: Original post by soon2sucess
Also, it would take about 100 posts for all the information i have for this game.
Richard "Superpig" Fine - saving pigs from untimely fates - Microsoft DirectX MVP 2006/2007/2008/2009
"Shaders are not meant to do everything. Of course you can try to use it for everything, but it's like playing football using cabbage." - MickeyMouse
Quote: Original post by DevFred
True. Quick quiz: what does this program print? :)std::cout << "WTF??!\n";
:>
No one expects the Spanish Inquisition!
Original post by kryotech
Alright, seeing as most people have pretty much mentioned the real big points already, I'll give you some other advice.
I don't know what your game is, what its scale is etc, but it's really a lot of work (as mentioned earlier). I have no clue about the scale of you're idea either. It looks as though you don't know programming. Clarify this one thing first though; are you interested in game programming or something else?
The advice we give almost all independent guys is to start small. I mean Tetris clone small. Keep in mind that conceiving a full blown, amazing game can take a long time (I know from current experience). On top of that it depends on what language you use (you seem like you're gonna opt for the professional stuff). Even if you become just a game designer or something like that, you still need the team to conceive the project. There's lots of details to consider. After the small stuff, you go bigger, learning stuff along the way. When you're ready, then you go on to the huge stuff.
With that said, don't give up on the project though. I wish you good luck, and hope to play your game some time soon :).[/quote
Thanks alot for all the advice you've giving me already, very appreciative. I i want to be a game designer. Maybe a programmer or software designer. Not sure much on what specify. Pretty much what your saying is that devry is not worth it. If so what specific schools you recommend ? Also about the game idea, i want to convert the info to something presentable for future terms. What do you recommend for me to do since i have alot of papers wit info. It'll take about 50 posts to put just half of the game for you guys to read, lol... any advice would be greatly appreciated.....
No one expects the Spanish Inquisition!
Quote: Original post by kryotech
If you're gonna do something involved with game design, then you definitely want others in your project. If you do programming or software development, then you still need others. It looks like you're going independent on this. The hard part for you will be finding other programmers and artists, cause they just aren't easy to find. You might be able to get some guys to pitch in, but it will take awhile to make the game still.
As for what degree you will go for, I suggest a computer science degree. That way, you learn all the programming stuff.
As for how to present the game idea for later use, how about a powerpoint? That should work........cause you're gonna need to compress the info anyways.
Quote: Original post by soon2sucessQuote: Original post by kryotech
If you're gonna do something involved with game design, then you definitely want others in your project. If you do programming or software development, then you still need others. It looks like you're going independent on this. The hard part for you will be finding other programmers and artists, cause they just aren't easy to find. You might be able to get some guys to pitch in, but it will take awhile to make the game still.
As for what degree you will go for, I suggest a computer science degree. That way, you learn all the programming stuff.
As for how to present the game idea for later use, how about a powerpoint? That should work........cause you're gonna need to compress the info anyways.
I see. Very interesting, i guess ima have to see what ima do.. i really appreciate your info, seriously.. I thought of powerpoint, just its going to be hard because i want to make it creative so drawings going to be included which involoves $, lol.. Ok i"ve back and forth with this, are you familiar with the process with registering or copyrighting. Basically to protect the whole idea,concept,plot,etc.. from any market,sale,develop,etcc.... ?????? Any advice would be greatly appreciated.... Thanks,
No one expects the Spanish Inquisition!
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Quote: Original post by kryotech
As for what degree you will go for, I suggest a computer science degree. That way, you learn all the programming stuff.