Advertisement

3DS MAX - biped question

Started by February 03, 2010 01:22 PM
-1 comments, last by razor1911 14 years, 11 months ago
Is there any chance to create a biped (physique) having 10 bones? So the structure would look as follows:

		BODYPART_PELVIS = 0,
		BODYPART_SPINE,
		BODYPART_HEAD,

		BODYPART_LEFT_UPPER_LEG,
		BODYPART_LEFT_LOWER_LEG,

		BODYPART_RIGHT_UPPER_LEG,
		BODYPART_RIGHT_LOWER_LEG,

		BODYPART_LEFT_UPPER_ARM,
		BODYPART_LEFT_LOWER_ARM,

		BODYPART_RIGHT_UPPER_ARM,
		BODYPART_RIGHT_LOWER_ARM=10,

I need to adopt my player model to physics made ragdoll, so the falls and death animations would be controlled by physics - but it is required to have 10bones for the character. Any chance :/ ?

This topic is closed to new replies.

Advertisement